[See what national and regional game developers have in store for the next five years.]
Games and Interactive Media

$181 billion by 2021. That’s what the video game market will be worth, according to Newzoo. More than the movie business. And Rochester, NY, has become a top 5 city for industry education and leading-edge development. In this track, you’ll see what kinds of immersive experiences are in store for the years ahead. You can check out the indie scene. Learn how game developers are leveling up the training and education space. Plus, catch a live esports showdown between college and professional gamers.

Free esports exhibition
Tuesday June 25 at 6 p.m.

  • Fortnite Showdown
  • RIT esports vs. Toronto Splyce
  • Panel of esport business experts
  • Plus Guitar Hero star Lou Gramm of Foreigner performs!

Register now!


Topics Include:

  • The current state and future of the games industry

  • Utilizing your region’s resources to help grow your local games industry

  • The timeline and scope of AAA game development

  • How collaborative efforts lead to new and innovative game experiences

Track Leaders:

  • Rob Mostyn, VP for Research, MAGIC Spell Studios at RIT
  • Chad Weeden, Assistant Director for the School of Interactive Games and Media & Esport Advisor, RIT
Track Speakers
[Hear inspiring talks in an intimate setting with the best minds in the field.]
Games and Interactive

Rob Mostyn

[MAGIC Spell Studios at RIT]

Isai Pochtar

[VeRacity VRcade]

Hannah Foell

[Santa Monica Studio]

Victoria Van Voorhis

[Second Avenue Software, Inc.]

Noelle Brandmier

[Workinman Interactive]

Mathew Paseltiner


Trinidad Hermida

[Niantic, the Pokemon Go Company]

Kristana Textor

[University of Rochester]

Aidan Markham

[Aesthetician Labs]

Noah Ratcliff

[Aesthetician Labs]
[Here's the lineup of esports competitors from RIT, ready and eager to take on the pros.]
[Here's the lineup of esports professionals from Splyce, ready for the challenge.]

Jaime B “Karma”

[Splyce Rocket League]

Jake “JWISMONT” Wismont

[Splyce Rocket League]
Track Schedule
[Here's the lineup of esports professionals from Splyce, ready for the challenge.]
Games and Interactive

Wednesday, June 26

9:30 a.m. - 10:30 a.m.
Games for Sale: Navigating the Digital Games Industry
Noelle Brandmier: Noelle Brandmier is a Senior Designer at Workinman Interactive. As an artist and animator, she’s worked on countless web and mobile games for clients such as Nickelodeon, Disney, Sesame Street, Addicting Games, and Atari. She’s also worked on apps for connective toys with Fisher Price and Little Tikes. Each year she spearheads Workinman’s yearly participation in Extra Life, a 24 hour gaming marathon that fundraises for the Children’s Miracle Network. Noelle is also the creator of Wine & Game Pairing, a blog and social media project that aims to level up game night with complimentary wine pairings.
10:30 a.m. - 11:30 a.m.
People First Approach to Game Production
Hannah Foell: Producer Hannah Foell shares her experiences in the complex world of game development and the people first approach to game production she cultivated over the course her career and distilled while producing the combat team on 2018’s God of War.
11:30 a.m. - 12:30 p.m.
Student Start Ups
Mathew Paseltiner, Aidan Markham, Noah Ratcliff, Sam Cammarata: Matthew Paseltiner bio: “Matthew Paseltiner is a fourth-year Game Design & Development<br /> major at RIT. He has previously spent time as a Project Manager at Hasbro in the Integrated Play department, working on projects like Hero Vision Iron Man. Now he is starting a mobile game studio in Rochester called Ardin Interactive.”Aidan, Noah, and Sam are all part of Aesthetician Labs. Here is their bio: “ Based in Rochester, New York, Aesthetician Labs, LLC is a games collective founded in June 2018 by Rochester Institute of Technology students, Aidan Markham, Noah Ratcliff, and Sam Cammarata. The team incorporated after winning first place in the student category of the New York State Game Dev Challenge in 2018 for Crazy Platez, and has since been developing games for mobile and web platforms.”

Thursday, June 27

9:30 a.m. - 10:30 a.m.
Consumer Usage of Virtual Reality: A VRcade Owner Perspective
Isai Pochtar: Being an owner of a virtual reality arcade, Isai provides a variant perspective to casual consumers of virtual reality. He is on the front line as the industry moves from early adopters to critical mass. He will provide insights to users trends from first time users to regular customers, including demographics, consumer requests/needs and perceived evolution of the industry from consumer viewpoint.
10:00 a.m. - 10:30 a.m.
Evolving with Video Games and XR
Kristana Textor: Join us for an interactive talk on the role of media literacy in our design, teaching, and learning practices. In this hour-long session, we will discuss how media literacy concepts of access, analysis, evaluation, creation, and action can be applied to our work in interactive media. Participants will share their own experiences and consider how to approach media literacy in today’s rapidly changing digital landscape. All are welcome.
11:30 a.m. - 12:30 p.m.
Student Start Ups
Stephen Jacobs, Victoria Van Vorhees, JP Dyson: Join representatives of RIT, The Strong National Museum of Play and Rochester game studio Second Avenue Learning to learn how they partnered to ship a collection of historic games to phones, tablets and the Nintendo Switch.

Experienced Speakers

Hear inspiring talks in an intimate setting with the best minds in the field.


See the latest interactive gaming tech and demonstrations for entertainment, education and training and military applications.

Track Venue

Sibley Square, 2nd Floor